AbyssFree
Devlog
- July 11, 2021 by RyqShaw#MFG10, #MyFirstGameJam, #Post-Mortem, #Post jam, #game jamHi! so the Jam is over and our game is finally submitted for everyone to play! its been a lot of fun making this game, but it was a extreme challenge for us being absolute beginners. There was no devl... Continue reading
- July 07, 2021 by RyqShaw#MFG10, #MyFirstGameJam, #Godot, #Game Jam, #Coding, #Pixel ArtHey, Its definitely been a bit. I got back from my trip a few days ago, so I was supposed to be working and be making more of these devlogs, but sadly I had gotten a terrible bug bite, and my hand was... Continue reading
- July 02, 2021 by ThankBlankThoughts#2D, #godot, #Metroidvania, #Pixel Art, #ShortToday was an art day, by making two versions of bars-type of tilesets for the background to make our game feel more like it really is set in a jail, now created and ready to be used. Our team is comin... Continue reading
- July 01, 2021 by RyqShaw#MFG10, #MyFirstGameJam, #Game Jam, #Coding, #Art, #Godot, #DevlogToday I did a lot of work on Enemies, Stats, and Damage. This time I made the enemies not brain dead, and made them be able to move left and right. They dont do any player tracking but they collide in... Continue reading
- July 01, 2021 by RyqShaw#MFG10, #MyFirstGameJam, #Game Jam, #Godot, #Coding, #PlatformerToday was focused on getting a basic player attack, Hurtboxes and Hitboxes working, as well as getting a test enemy in the game. For the Player we play to have our lovely protagonist, Calcium boi, use... Continue reading
- June 29, 2021 by RyqShaw#MFG10, #MyFirstGameJam, #GameJam, #godot, #Coding, #Pixel ArtToday we met up to talk about where we need to go forward with this game. We discussed how we wanted to -Design Enemies -Handle NPC Interactions -How we want Enemies to work -How we want Combat to wor... Continue reading
- June 29, 2021 by ThankBlankThoughts#2D, #godot, #Metroidvania, #Pixel Art, #ShortIt's our third day and almost half a week has passed. Pretty proud of what we accomplished in the first two days (ง ื▿ ื)ว . There hasn't been much progress made on our game but it's the fir... Continue reading
- June 27, 2021 by RyqShaw#MFGJ10, #MyFirstGameJam, #Game Jam, #CodingSecond day of Jam has been decently productive programming wise. I have been able to properly get the project running. I got some test assets up and made a good platformer player controller, which can... Continue reading